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Description
Well, here's another go at Blender and it's looking more and more human. However, this time it looks like a mask... gave me this image to copy off of for the face, but I suppose it still didn't turn out so great. My dream of making a functional model probably won't come to fruition, though it's on my New Year's resolutions list. I guess I'll have to give it another go...
Mask face thing created in Blender, which you can download here: [link]
Mask face thing created in Blender, which you can download here: [link]
Image size
562x511px 84.57 KB
© 2011 - 2024 Zetachi
Comments3
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Hey, found you by clicking something of yours off the front page.
I've never used Blender, unfortunately, so I can't offer program-specific advice, but I can throw some tutorials at you.
[link] <--Start to finish character modelling, a really excellent, if slightly outdated, tutorial.
[link] <--This will explain a little bit about edge loops and poles and hopefully help you make nice meshes.
[link] <--Really great site that goes over modelling for animation and articulation.
[link] <--Collection of rigging references, which I honestly haven't sorted through yet, so YMMV.
Hope that helps!
I've never used Blender, unfortunately, so I can't offer program-specific advice, but I can throw some tutorials at you.
[link] <--Start to finish character modelling, a really excellent, if slightly outdated, tutorial.
[link] <--This will explain a little bit about edge loops and poles and hopefully help you make nice meshes.
[link] <--Really great site that goes over modelling for animation and articulation.
[link] <--Collection of rigging references, which I honestly haven't sorted through yet, so YMMV.
Hope that helps!